Logoseedance2ai.io

Next-Gen AI Video Creation Platform

AI Video

Seedance 2.5Seedance 2.5Seedance 2.0Seedance 2.0Kling o3Kling o3Veo 3Veo 3Kling 2.6Kling 2.6

AI Tools

Nano Banana ProNano Banana ProAI Music

Resources

HargaPanduanGaleriAPI

Legal

SyaratPrivasiKebijakan Pengembalian Dana

Support

KontakTentang kami
  • 🇺🇸 English
  • 🇨🇳 简体中文
  • 🇭🇰 繁體中文
  • 🇫🇷 Français
  • 🇯🇵 日本語
  • 🇰🇷 한국어
  • 🇩🇪 Deutsch
  • 🇧🇷 Português
  • 🇪🇸 Español
  • 🇦🇪 العربية
  • 🇮🇹 Italiano
  • 🇮🇱 עברית
  • 🇳🇱 Nederlands
  • 🇵🇱 Polski
  • 🇸🇪 Svenska
  • 🇺🇦 Українська
  • 🇹🇷 Türkçe
  • 🇷🇴 Română
  • 🇮🇩 Bahasa Indonesia

seedance2ai.io adalah platform kreasi AI independen. Kami tidak berafiliasi, didukung, atau disponsori oleh pengembang model AI yang disebutkan di situs ini. Nama produk dan merek dagang adalah milik pemiliknya masing-masing.

Operated by SixBryan LLC

© 2026 seedance2ai.io. All rights reserved.

support@seedance2ai.io
LogoSeedance 2
Seedance 2.5
NEW
Seedance 2 Pro
HOT
Seedance 2 Mini
FREE
Kling 3
HOT
Wan 2.7
HOT
Nano BananaNano Banana 2
NEW
GPT ImageGPT Image 2
HOT
Seedance2AISeedream 5 Pro
Wild
Nano BananaNano Banana Pro
Musik AI
Seedance 2 Showcase
GPT ImageGPT Image 2 Showcase
API
Undang dan dapatkan
BerandaSeedance 2.0PanduanHargaRiwayat
Kembali ke perintah GPT Image 2
RumahPerintah Gambar GPT 2Fist-Fight Character Motion Sheet
Komik / Papan CeritaAset PermainanIlustrasiSketsa / Seni GarisKarakterDiagram / Bagan

Fist-Fight Character Motion Sheet

Fist-Fight Character Motion Sheet preview image 1

Generates a detailed ten-panel animation reference sheet for choreographing a readable hand-to-hand fight sequence between two stylized characters.

Diterbitkan 3 Mei 2026Bahasa asli: EN

Cepat

Teks cepat lengkap, siap disalin atau diadaptasi.

{"type":"character fight choreography movement sheet","title":"FIST-FIGHT SEQUENCE","subtitle":"CHARACTER MOVEMENT SHEET","style":"clean professional animation reference board on white background, thin black grid lines, technical annotation design, realistic concept-art characters, small icons, arrows, motion paths, red focus targets, foot placement diagrams, compact sans-serif typography","characters":{"count":2,"left_character":{"name":"WOODEN GUARDIAN","description":"humanoid wooden training-dummy guardian made of chunky carved logs and planks, boxy head, peg-like joints, surprisingly agile but heavy, shown full body in a neutral pose","traits":["Solid but surprisingly agile","Heavy swings","Uses reach advantage","Defensive posture between attacks"]},"right_character":{"name":"MOSS HERMIT","description":"ragged elderly forest hermit wrapped in moss, vines, bark scraps and tattered green-brown cloth, wiry posture, quick unpredictable fighter, shown full body in a neutral pose","traits":["Quick and unpredictable","Uses fluid footwork","Strikes vital points","Exploits openings"]}},"layout":{"format":"wide landscape storyboard sheet, 16:9, left information column, ten numbered action panels in a 5 by 2 grid, bottom row of notes and diagrams","left_column":{"sections_count":3,"sections":[{"title":"CHARACTERS","contents":["WOODEN GUARDIAN full-body reference with 4 bullet traits","MOSS HERMIT full-body reference with 4 bullet traits"]},{"title":"LEGEND","count":4,"items":["green arrow: movement direction","gray arrow: attack path","red target reticle: focus point","blue arrow: balance/weight"]},{"title":"KEY NOTES","count":5,"items":["Timing and spacing are critical","Guardian relies on power and reach","Hermit relies on speed, angles, and exploiting openings","Each move flows into the next","Every panel shows clear readable silhouettes"]}]},"main_sequence":{"panels_count":10,"panels":[{"number":1,"title":"STANCE / FACE OFF","description":"wooden guardian and moss hermit square off at mid distance, both in guarded stances, subtle green movement arrows near feet","notes_count":3,"notes":["Both assess distance and timing","Guardian holds high guard","Hermit stays light on his feet"]},{"number":2,"title":"GUARDIAN ADVANCES","description":"guardian steps forward with right lead, reaching and closing distance while hermit shifts backward ready to counter","notes_count":3,"notes":["Guardian steps in with right lead","Seeks to close distance with reach","Hermit shifts back, reading attack"]},{"number":3,"title":"OVERHAND SWING","description":"guardian throws a powerful overhand right in a large red dashed arc toward the hermit's head while hermit ducks under the path","notes_count":3,"notes":["Powerful overhand right","High commitment, long recovery","Target: head / upper body"]},{"number":4,"title":"HERMIT DODGE & COUNTER","description":"hermit slips inside the swing arc and lands a quick left body shot to the guardian's ribs or solar plexus, red target marker on torso","notes_count":3,"notes":["Hermit slips inside the arc","Quick left body shot to open guard","Targets ribs / solar plexus"]},{"number":5,"title":"GUARDIAN RECOILS","description":"guardian bends and staggers from the hit, guard opening briefly, hermit remains poised for follow-up","notes_count":3,"notes":["Guardian absorbs hit, staggers","Guard opens up momentarily","Hermit prepares follow-up"]},{"number":6,"title":"HERMIT COMBO","description":"hermit delivers a fast two-hit combination, right hook to the wooden head followed by left palm strike to the jaw, red numbered hit markers 1 and 2","notes_count":3,"notes":["1. Right hook to head","2. Left palm strike to jaw","Fast, fluid 2-hit combination"]},{"number":7,"title":"GUARDIAN BLOCKS HIGH","description":"guardian recovers and raises both wooden arms to block a high strike while shifting to stabilize","notes_count":3,"notes":["Guardian recovers guard in time","High block stops incoming strike","Shifts weight to stabilize"]},{"number":8,"title":"HERMIT LOW SWEEP","description":"hermit drops low and sweeps toward the guardian's lead leg and knee, red target marker near knee, dashed red attack arrow along the floor","notes_count":3,"notes":["Targets lead leg / knee","Aims to off-balance","Creates opening for follow-up"]},{"number":9,"title":"GUARDIAN FALLS","description":"guardian loses balance and falls backward, one leg lifted, while hermit keeps safe striking distance","notes_count":3,"notes":["Guardian loses balance","Falls to back","Hermit maintains distance"]},{"number":10,"title":"HERMIT FINISHING STRIKE","description":"hermit stands over the fallen guardian and delivers a strong downward finishing strike to the head or upper chest, red target marker on impact point","notes_count":3,"notes":["Strong downward strike","Target: head / upper chest","Fight advantage to Hermit"]}]},"per_panel_footer":"each action panel includes tiny black-and-white footprint icons, a simplified weight/balance bar with blue fill, and occasional red or green directional arrows","bottom_sections":{"count":3,"sections":[{"title":"FLOW DIAGRAM","description":"horizontal sequence of black numbered circles connected by arrows","items_count":10,"items":["1","2","3","4","5","6","7","8","9","10"]},{"title":"TECHNICAL NOTES","subsections_count":3,"subsections":[{"title":"WEIGHT & BALANCE","text":"Wooden Guardian has more mass—slower to start, slower to stop."},{"title":"ECONOMY OF MOTION","text":"Hermit uses minimal movement for maximum effect."},{"title":"TARGETING","text":"Hermit focuses on vulnerable areas: head, ribs, knees."}]},{"title":"thumbnail sketches","count":3,"description":"small loose line drawings showing simplified versions of the fight mechanics with red target markers"}]},"visual_requirements":"crisp readable panel numbering in black boxes, strong character silhouettes, accurate motion-choreography poses, no cinematic background, no clutter beyond technical labels, consistent scale across panels, high-resolution printable reference sheet","customization":"Make the two fighters match this theme: a wooden guardian versus a moss hermit in a close-quarters fist-fight sequence."}

Pencipta

T

TechHalla

Detail

Diterbitkan
3 Mei 2026
Bahasa
EN
Model
GPT Image 2
Komik / Papan Cerita
Aset Permainan
Ilustrasi
Sketsa / Seni Garis
Karakter
Diagram / Bagan

Keterlibatan

Suka
34
Tampilan
2.4K
Bagikan
0
Komentar
3
Bookmark
26
Kutipan
0

Tindakan cepat

Selengkapnya dari Gambar GPT 2

Permintaan terkait dari model dan kategori yang sama.

Jelajahi semua petunjuknya
Idol Costume Design Sheet preview image 1

Oleh WTR

Idol Costume Design Sheet

Komik / Papan Cerita · Aset Permainan · Anime/Manga · Sketsa / Seni Garis

58637K
4-Quadrant RPG Character Design Sheet preview image 1

Oleh いにしえ@AI Director & Creator|Will Oldgram

4-Quadrant RPG Character Design Sheet

Komik / Papan Cerita · Aset Permainan · Anime/Manga · Sketsa / Seni Garis

1089.8K
Anime Character Reference Sheet preview image 1

Oleh noriyang@♠️AIart❤️poker

Anime Character Reference Sheet

Komik / Papan Cerita · Aset Permainan · Anime/Manga · Sketsa / Seni Garis

1014.1K
Squash and Stretch Jump Sheet preview image 1

Oleh TechHalla

Squash and Stretch Jump Sheet

Komik / Papan Cerita · Aset Permainan · Ilustrasi · Sketsa / Seni Garis

784.8K
Anime Character Design Reference Sheet preview image 1

Oleh グリグリ@ゲーム・艦これ

Anime Character Design Reference Sheet

Komik / Papan Cerita · Aset Permainan · Anime/Manga · Ilustrasi

31411
Dual Sci-Fi Character Reference Sheet preview image 1

Oleh いにしえ@AI Director & Creator|Will Oldgram

Dual Sci-Fi Character Reference Sheet

Komik / Papan Cerita · Aset Permainan · Anime/Manga · Ilustrasi

1.7K90.9K